Julius Maagnus wrote: I see some interesting ideas, and some stupid ones.
The only real way to fix the issue is to address what is really broken with the system. . Mercenary alliances wardec people because they are paid to, or they see you speak in local, or they see you in a shiny ship, or you log in. There are some interesting ideas in this thread to give a cause for war, however I dont see any feasibility in most of it. You know what wont fix the war mechanics?
* Banning neutral logi and making it a concord offense. - Typical crybaby carebear complaint. Reason? Neutral logistics is no different than in corp logistics, save the fact that anyone can engage them, not just the war targets. How about you stop crying about it, and deal with it like you would in any other fleet fight.
* Removing fighting from trade systems. - More crybaby carebear complaining. MOST EVERYTHING THAT HAPPENS IN HIGHSEC STARTS IN A TRADE SYSTEM. Deal with it. Why wouldnt there be fighting there?
* Removing suspect gaming from stations. - Seriously? More carebear stuff.... if you dont like it, dont shoot them. Everyone does what they like to do.
Now lets assess what could perhaps fix the current situation with highsec wars. I think I have it figured out. Convince the highsec mercenary alliances to quit being so scared of eachother. The reason why you dont get the good fights that we were used to until 3 years ago is that all the merc groups except 2 that I know of are buddy buddy with each other. They surround themselves with this big blue doughnut. This allows them the same kind of controls on highsec warfare that gewnz have doing what they do in null. I bet some of the people reading this post have asked marmites to help them in a war with forsaken, or BAW, or PoH, etc.... and what were you told? No? Of course you were. Well, to be honest, I dont see any of them assisting against BAW, but the reason you dont get help with the others is they are scared. Period. (that and you arent forking over enough money) As a matter of fact, they are so scared of going to war with another merc organization that they have to pull 5 alliances together to wardec 1 mercenary alliance.
I suggest you find a way to fix those kinds of issues, and you might get content in quantity while playing in high security space. Mad props to the couple of mercenary groups who still operate on their own, and in their own capacity with no f**ks given.
I don't completely disagree, but I disagree on a couple points which I think are important.
Allow me to expose them.
I think the reason it's hard to find a skilled shooter outside the merc organizations is because the crime watch system is so effective at preventing fights. I just think dabbling in PvP to learn is much more inconvenient than it used to be. The end result: newer players are doing it less.
I've was in the Orphanage back before Marmite and I also fought against the Orphanage. If that qualifies me to talk about merc v merc, here are my thoughts: fighting mercs is hard, you lose ships, your killboard(which is the only thing making the iskies roll in) suffers, and most of the time you don't get paid crap for it.
There is also the problem that merc players get to know each other over time. Most of us kind of like the same things and get on pretty well (minus a little drama). Wars are less fun when they're against your friends.
Also, note to the public: here is how you clear all those sensor boosted war targets off Jita:
Go get a macharial and fit it for alpha shooting. Then sensor boost/tracking enhance the **** out of it.
Use an alt or a buddy to set up some straight line bookmarks where the first is in dead space, the second is 70k off Jita camp, and the third is straight ahead in dead space again.
Never use the same bookmark on Jita grid twice.
Then you warp from the first point to the second, land/target lock/kill one target, and Instawarp to the third point. Congratulations for self whoring a km against a substantial fleet.
Be sure to have your alt hugging the target so you get his loots and dock up.
Mo
I would like to apply to be called the Star of Perkone. Does anyone know with whom I should speak?